Alltid Redo!
3D Platformer
Summary
Use your scout-knowledge to aid others in need and climb to the top of the mountain just
like your grandmother once did.
Specifications
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3D Platformer
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Developed in 10 weeks fulltime
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Using inhouse game engie PixelMine
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Used Maya as level editor
My Contribution
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Level design
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Scripting of events
Tools
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Maya
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PixelMine
The Oddbox team
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Emil Petersson - Level Design