Confined
First Person Horror Game
Summary
You’re on a mission to retrieve an important bio sample at a research facility.
Unfortunately, others have come for the same thing and something is lurking in the shadows…
Specifications
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First person horror game
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Developed in 10 weeks halftime (4h/day)
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Using inhouse game engie PixelMine
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Used Maya as level editor
My Contribution
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Level design
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Scripting of events
Tools
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Maya
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PixelMine
The Oddbox team
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Emil Petersson - Level Design